WAP -> Bearers
The WAP protocols are designed to operate over a variety of different bearer
services, including short message, circuit-switched data, and packet data. The
bearers offer differing levels of quality of service with respect to throughput,
error rate, and delays. The WAP protocols are designed to compensate for or
tolerate these varying level of service. Since the WDP layer provides the
convergence between the bearer service and the rest of the WAP stack, the WDP
specification [WDP] lists the bearers that are supported and the techniques used
to allow WAP protocols to run over each bearer. The list of supported bearers
will change over time with new bearers being added as the wireless market
evolves.
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Circuit
Switched Data
Most of the trial
WAP based services use CSD as the underlying bearer. Since CSD has relatively
few users currently, WAP could kickstart usage of and traffic generated by this
bearer.
However, CSD lacks
immediacy- a dial up connection taking about 10 seconds is required to connect
the WAP client to the WAP Gateway, and this is the best case scenario when there
is an complete end to end digital call- in the case of the need for analog modem
handshaking (because the WAP phone does not support V.110 the digital protocol,
or the WAP Gateway does not have a digital direct connection such as ISDN into
the mobile network), the connect time is increased to about 30 seconds.
Unstructured
Supplementary Services Data
Unstructured Supplementary Services Data (USSD) is a means of transmitting
information or instructions over a GSM network. USSD has some similarities with
SMS since both use the GSM network's signaling path. Unlike SMS, USSD is not a
store and forward service and is session-oriented such that when a user accesses
a USSD service, a session is established and the radio connection stays open
until the user, application, or time out releases it. This has more in common
with Circuit Switched Data than SMS. USSD text messages can be up to 182
characters in length.
USSD
has some advantages and disadvantages as a tool for deploying services on mobile
networks:
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Turnaround
response times for interactive applications are shorter for USSD than SMS
because of the session-based feature of USSD, and because it is NOT a store
and forward service. According to Nokia, USSD can be up to seven times
faster than SMS to carry out the same two-way transaction.
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Users do not
need to access any particular phone menu to access services with USSD - they
can enter the Unstructured Supplementary Services Data (USSD) command direct
from the initial mobile phone screen.
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Because USSD
commands are routed back to the home mobile network's Home Location Register
(HLR), services based on USSD work just as well and in exactly the same way
when users are roaming.
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Unstructured
Supplementary Services Data (USSD) works on all existing GSM mobile phones.
- Both SIM Application Toolkit and
the Wireless Application Protocol support USSD.
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USSD Stage 2
has been incorporated into the GSM standard. Whereas USSD was previously a
one way bearer useful for administrative purposes such as service access,
Stage 2 is more advanced and interactive. By sending in a USSD2 command, the
user can receive an information services menu. As such, USSD Stage 2
provides WAP-like features on EXISTING phones.
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USSD strings
are typically complicated for the user to remember, involving the use of the
"*" and "#" characters to denote the start and finish of
the USSD string. However, USSD strings for regularly used services can be
stored in the phonebook, reducing the need to remember and reenter them.
As
such, USSD could be am ideal bearer for WAP on GSM networks.
General
Packet Radio Service
See about
GPRS
for more information.
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